How to export and import an animation of a character to a different scene in Autodesk Maya using &#
Animating a scene could be fun and enjoyable. But when you have to do a same type of action, again and again, it seems to be a monotonous work. Actions like walk cycles or breathing or an idle pose are some of the actions that you might need to do several times.
So here is a trick that you can apply to avoid such a monotonous work. Although it is to be remembered that not all the time this will be a solution for the repeated action scene.
As repeating an action for the same scene several times may not be desirable.You can use it when you are animating a multiple character scene but have to be careful about the continuity of the scene and the position of the character.
This is how you can save your anim file:
1. Go to 'windows' and then 'settings/preferences' and
'Plug-in-Manager'. Check the 'Loaded' and 'Auto load' option of the 'animimportexport.mll' and 'close'.
2. Select the master controller or the main controller of the character and press 'UP' arrow on your keyboard a few times until your entire character and its controllers are selected.
3. Go to 'File' and select the option box (a small box sign beside 'export selection') of 'Export selection'.
4. Select File type as 'anim export', Precision will be 'Float', hierarchy to 'Below' and Time range will be 'All' and 'Export selection'.
5. Go to the file you want to import your animation in and select the main/master controller of the character and again press 'UP' arrow on your keyboard a few times until your entire character and its controllers are selected.
6. Now go to 'File' and then option box of 'Import'.
File type as 'anim Import' , time range as 'Clipboard', and paste method as Insert/Replace/Merge depending on your requirement.
7. And last Import the file that you earlier exported.
Follow these steps and you will get your desired animation imported in no time.
To Download the character I have used here is the link to the website: The name of the website is 'Creative crash',
https://www.highend3d.com/